OS: WIndows 64 | Language: Multilanguage | Size: 972 MB
Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, announced the release of ArtCAM 2018. This software allows you to import or design complex 3D reliefs to create high resolution engraved products.
Sorry for the inconvenience, your search for 'artcam relief' didn't match any vectors. Did you mean the following? Every ArtCAM product comes with our extensive 3D Relief Clipart library of over 600+ 3D Relief Models that you are free to use in your designs.
Every ArtCAM product comes with our extensive 3D Relief Clipart library of over 600+ 3D Relief Models that you are free to use in your designs. You can also import your own purchased, downloaded or previously created 3D Relief Models to expand the library further.
The Relief Clipart Library includes a collection of ArtCAM Relief files (*.rlf) which is compatible with Autodesk ArtCAM Standard 2018 and Autodesk ArtCAM Premium 2018.
Whats New :
Updates: official site does not provide any info about changes in this version
About Autodesk
Autodesk helps people imagine, design and create a better world. Everyone-from design professionals, engineers and architects to digital artists, students and hobbyists-uses Autodesk software to unlock their creativity and solve important challenges.
Product: Relief Clipart Library and Component Library
Version: 2018.0.0
Supported Architectures: x64
Language: multilanguage
System Requirements: PC
Supported Operating Systems: Windows 7even SP1 / 8.x / 10
Software Prerequisites: Autodesk ArtCAM Standard 2018 or Autodesk ArtCAM Premium 2018.
Size: 927.2 mb
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Added by 3% of the overall size of the archive of information for the restoration
HOMEPAGE
Download From Uploadgig
http://uploadgig.com/file/download/21caee819089d2Ea/BaDshaH_Relief_Clipart_Library_and_Component_Library.rar
Download From Rapidgator
http://rapidgator.net/file/107b88d766637c0855f244f954ab03dd/BaDshaH_Relief_Clipart_Library_and_Component_Library.rar.html
ArtCAM Premium Class
Lesson 6: Relief Editing- Lesson 2: Vector CreationStarted
- Lesson 4: 2D MachiningStarted
- Lesson 6: Relief EditingStartedIn this lesson, we will learn about the relief editing tools in ArtCAM Premium.
- Lesson 7: 3D MachiningStarted
Introduction: Relief Editing
Now that we know how to create reliefs in ArtCAM Premium, we will not take a glance at editing our reliefs in ArtCAM.
Note: All files can be found at the bottom of each lesson. Feel free to save the files to your own directory.
Example 6-1
Example 6-2
Attachments
- 6-2 Texture Relief_mm.art
Texture From Image Tutorial
- Open Model - stone_pattern.png
- Width = 12”
- Select the stone_pattern Bitmap Layersin the Project Tree
- Create Relief Layer (from bitmap layers)
- New Height =0.15”
- Smooth Relief - 20%
Next you are ready to save your newtexture by into your clipart folder
- Open Relief Clipart Library
- Chose to view the Custom Reliefs clipart folder
- Using your left mouse button select in your project tree, stonepattern Relief Layer you have just created
- And drag into the Relief Clipart Library
Attachments
Relief Layer Badge Tutorial
- OpenRelief LayerBadge.art
- ExpandFront Relief Layers and Hide All
- Showeach Relief Layer separately
- Turnon each Relief Layer, showing how it embosses the other reliefs
- Toggle onBase layerand HideFlower3 Relief Layer
- Activate ArtCAMthencreate a NewRelief Layer, renamed Symbol
- Open Paste Relief From A File - MedicalSymbol.rlf
- If model selected from training Data files, no changes required, ifopened from Relief Clipart, will need to move and re-size it.
- Paste
- New Relief Layer and rename to Banner
- Relief Clipart Library
- Banners - Banner1
- Transform- F9, Scale of 50% all linked
- Alt drag down
- More Options page
- Height = 0.1” , Paste
- BannerRelief Combine mode = Merge High
Attachments
- LionHead.rlf
Grapevine Tutorial
- Open Grape-Vine.art
- Toggle Vector Visibility on
- Vector Layer = Leaf and Construction
- Relief Layer = 3D Leaf
- Extrude
- Drive Curve = diagonal line – use as a centreline
- Cross Section = bottom curved profile – invert curve in Z
- Z Modulation = 2nd from bottom curve
- Apply, Cancel
- Select leaf vector - Zero Outside Vector
- Shape Editor – Select leaf vector
- Add (Round -5º, Start Height=1mm (.05”)
- Apply
- Select leaf veins
- Add (Round -25º, Start Height =-0.5 mm (-0.02”))
- Apply, Cancel
- Vector Layer = Vines
- Relief Layer = 3D Vine
- Shape Editor – Merge and Apply each vine
- Sculpting – smooth crease where branches meet main vine
- Smooth, Mask Material Safety Plane 0.25 mm (0.01”)
- Vector Layer = Grapes
![Clipart Clipart](http://clipart-library.com/data_images/574726.jpg)
- Relief Layer = 3D Grapes
- Shape Editor – Merge and Apply each set of grapes
Attachments
- Grape-Vine_inch.art
Eagle Tutorial
- New Model
- 300mm (12”) x 300mm (12”)
- Res 2500 x 2500
- Relief Clipart - Eagle Head & Body - F9 & Paste
- Drag & drop in clipart Foot
- Width = 40mm (1.5”) (lock x & y)
- Rotate 10° anti-clockwise
- Unlink Z Range = 2mm (0.08”)
- Mirror foot – across model
- Rotated right foot (mirrored) 15° anti-clockwise
- Paste feet
- Drag & drop in clipartWing Top - rotate 10° clockwise
- Polyline (Smooth) through centre of Wing Top
- Drag & drop in clipartFeather3
- Width = 15mm (0.625”)
- Z Range = 2mm (0.08”)
- Paste Along a Curve - Feather &select Polyline = 25 copies
- Move feathers down , ungroup
- Transform 2 end feathers
- Rotate each clockwise (rotation at top)
- Move & rotate mid feathers
- Group feathers
- Transform feathers - Ctrl & resize Width = 350mm (13.75”)
- Move copied feathers 1/3 down& aligned on left
- Z Range = 1mm (0.04”)
- Ungroup bottom feathers
- Move 4 right end feathers over left foot
- Rotate 20° clockwise
- Rotate end feather anti-clockwise a little§
- Z Range for all 4 = 0.7mm (0.03”)
- Mirror clipart – across model
- Copy and fill in tail feathers
- Cookie cutter - free up body
- Resize all to fit
- Paste down relief
- Delete vectors
Now we will perform our first distortion by distorting the entire eagle.
- Cookie cutter – entire relief
- Envelope Distortion
- Move both top control points vertically up
- Move bottom left and right nodes inwards
- Centre and paste down
- Undo alluntil whole eagle was free before distortion
- Or (Eagle Before Distortion.rlf clipart )
- Centre and paste down
Now let's distort the eagle's wings
- Polyline around right wing
- Cookie cutter – wing
- Delete vector
- Envelope Distortion
- Move right control point angled up 45°
- Move bottom right node inwards till control points touch
- Move top right node down & over to right
- Move top left control point upwards
- Polyline around left wing
- Cookie cutter left wing and delete
- Mirror right wing - across model
- Select both wings and paste down
Attachments
- Foot.rlf
- Eagle Before Distortion.rlf